Share this series
and show support for the creator!
- Commuting
- Puns
- 3D Animation is Digital Puppetry
- Anatomy Of A Rig
- FK Joint Chains Explained
- IK Explainer
- Blend Joints
- Bind Explainer Joint
- The Dancer Project
- Preferred character design
- Emoji Face
- 12 Principles of Animation
- Squash and Stretch
- Anticipation
- Staging
- Pose to Pose
- Straight Ahead
- Follow Through
- Overlapping Action
- Slow in, Slow Out
- Arcs
- Secondary Action
- Timing
- Exaggeration
- Solid Drawing
- Appeal
- Grant Application: Research
- Grant Application: Writing
Creator
This is my go-to explanation when people ask what 3D animation is. 2D is easily explained as being one drawing after another, but it's hard to get people to conceptualize 3D animation. The next few comics will be about the rigging process and specific terms that come up related to that. The more comics I write about it, the more I realize I need to explain underlying concepts first.
Comments